Large City: Qi̘v Kēifiki̊wsù

Qi̘v Kēifiki̊wsù

Qi̘v Kēifiki̊wsù
Example Tauric architecture.
StateTauranian United Provinces
ProvenceBerlis Council
Sub ProvenceUtopsdidi̊w County
RegionLetolegose Maquis
Founded1124
Community LeaderMayor Trepîbrë Hanford Rāka
Area271 km2 (108 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation1716 m (5629 ft)
Average Yearly Precipitation251 cm/y (98 in/y)
Population64027
Population Density236 people per km2 (592 people per mi2)
Town AuraEnchantment
Naming
Native nameQi̘v Kēifiki̊wsù
Pronunciation/ˈcific/ /ˈi̘wsʊ/
Direct Translation[anxiety] [handcuff]
Translation[Not Yet Translated]

Qi̘v Kēifiki̊wsù (/ˈcific/ /ˈi̘wsʊ/ [anxiety] [handcuff]) is a subtropical Large City located in Utopsdidi̊w County, Berlis Council, within the Tauranian United Provinces.

The name Qi̘v Kēifiki̊wsù is derived from the Tauric language, as Qi̘v Kēifiki̊wsù was founded by Trepîbrë Hanford, who was culturaly Tauric.

Climate

Qi̘v Kēifiki̊wsù has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 25°C (77°F). Qi̘v Kēifiki̊wsù receives an average of 251 cm/y (98 in/y) of precipitation, most of which comes in the form of rain during the summer. Qi̘v Kēifiki̊wsù covers an area of nearly 271 km2 (108 mi2), and an average elevation of 1716 m (5629 ft) above sea level.

Overview

Qi̘v Kēifiki̊wsù was founded durring the early 12th century in winter of the year 1124, by Trepîbrë Hanford. The establishment of Qi̘v Kēifiki̊wsù suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Qi̘v Kēifiki̊wsù was built using the conventions of Tauric durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Qi̘v Kēifiki̊wsù is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Qi̘v Kēifiki̊wsù is buildings are arranged arrounded a highly ordered system of spacious paverstone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Qi̘v Kēifiki̊wsù's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. The city's unusual though effective defenses have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.

Before you’ve even set foot into the heart of Qi̘v Kēifiki̊wsù, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same god, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its god. More than it loves wealth. The city is very clearly poor. Buildings are run down in ways that are not imeadiatly obvious. The people are a bit too thin. The market is very eager to sell to newcomers, but not so eager to buy from them. There’s also a general lack of the hum and buzz of healthy industry in Qi̘v Kēifiki̊wsù.

Civic Infrastructure

Qi̘v Kēifiki̊wsù possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qi̘v Kēifiki̊wsù has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qi̘v Kēifiki̊wsù has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qi̘v Kēifiki̊wsù. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qi̘v Kēifiki̊wsù's parks.

Qi̘v Kēifiki̊wsù has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qi̘v Kēifiki̊wsù.

Qi̘v Kēifiki̊wsù has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qi̘v Kēifiki̊wsù has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qi̘v Kēifiki̊wsù has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qi̘v Kēifiki̊wsù has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qi̘v Kēifiki̊wsù has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Kēifiki̊wsù has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qi̘v Kēifiki̊wsù has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qi̘v Kēifiki̊wsù's public wards, blessings, and other arcane systems.

Qi̘v Kēifiki̊wsù has an Arcane Academy which provides higher education in the arcane sciences.

Qi̘v Kēifiki̊wsù possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qi̘v Kēifiki̊wsù's grid is powered by a direct leyline tap.

Qi̘v Kēifiki̊wsù's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Qi̘v Kēifiki̊wsù has a first rate hospital which caters to anyone in need of long term medical care.

Qi̘v Kēifiki̊wsù has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Qi̘v Kēifiki̊wsù has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qi̘v Kēifiki̊wsù's natural decorations nor waterways.

Qi̘v Kēifiki̊wsù has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qi̘v Kēifiki̊wsù has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qi̘v Kēifiki̊wsù has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qi̘v Kēifiki̊wsù is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qi̘v Kēifiki̊wsù's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Qi̘v Kēifiki̊wsù's town hall was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

Due to the actions of local Kami, spring is long in Qi̘v Kēifiki̊wsù.

The Pudding, Blood near Qi̘v Kēifiki̊wsù are known to be a mutant strain of the creature.

Qi̘v Kēifiki̊wsù's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves sacrificing an animal to channel Necromancy energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 134
  • Farmers: 168
  • Farm Laborer: 376
  • Hunters: 206
  • Milk Maids: 160
  • Ranchers: 81
  • Ranch Hands: 175
  • Shepherds: 156
    • Farmland: 259309 m2
    • Cattle and Similar Creatures: 16006
    • Poultry: 192081
    • Swine: 12805
    • Sheep: 640
    • Goats: 128
    • Horses, Mounts, and Beasts of Burden: 6402

Craftsmen

  • Arms and Toolmakers: 130
  • Blacksmiths: 156
  • Bookbinders: 79
  • Buckle-makers: 90
  • Cabinetmakers: 139
  • Candlemakers: 220
  • Carpenters: 203
  • Clothmakers: 188
  • Coach and Harness Makers: 70
  • Coopers: 164
  • Copper, Brass, Tin, Zinc, and Lead Workers: 87
  • Copyists: 62
  • Cutlers: 52
  • Fabricworkers: 136
  • Farrier: 512
  • Furriers: 42
  • Glassworkers: 237
  • Gunsmiths: 132
  • Harness-Makers: 59
  • Hatters: 126
  • Hosiery Workers: 46
  • Jewelers: 72
  • Leatherwrights: 160
  • Locksmiths: 63
  • Matchstick makers: 98
  • Musical Instrument Makers: 95
  • Painters, Structures and Fixtures: 76
  • Paper Workers: 91
  • Plasterers: 85
  • Pursemakers: 108
  • Roofers: 69
  • Ropemakers: 63
  • Rugmakers: 62
  • Saddlers: 123
  • Scabbardmakers: 134
  • Scalemakers: 68
  • Scientific, Surgical, and Optical Instrument Makers: 40
  • Sculptors, Structures and Fixtures: 62
  • Shoemakers: 61
  • Soap and Tallow Workers: 203
  • Tailors: 413
  • Tanners: 81
  • Upholsterers: 88
  • Watchmakers: 82
  • Weavers: 177
  • Whitesmiths: 51

Merchants

  • Adventuring Goods Retellers: 44
  • Arcana Sellers: 45
  • Beer-Sellers: 87
  • Booksellers: 106
  • Butchers: 177
  • Chandlers: 182
  • Chicken Butchers: 185
  • Entrepreneurs: 69
  • Fine Clothiers: 173
  • Fishmongers: 148
  • Florists: 37
  • Potion Sellers: 108
  • Resellers: 256
  • Spice Merchants: 87
  • Wine-sellers: 123
  • Wheelwright: 97
  • Woodsellers: 64

Service workers

  • Bakers: 336
  • Barbers: 312
  • Coachmen: 94
  • Cooks: 246
  • Doctors: 143
  • Gamekeepers: 94
  • Grooms: 55
  • Hairdressers: 194
  • Healers: 170
  • Housekeepers: 194
  • Housemaids: 355
  • House Stewards: 188
  • Inns: 61
  • Laundry maids: 123
  • Maidservants: 228
  • Nursery Maids: 116
  • Pastrycooks: 228
  • Restaurateur: 256
  • Tavern Keepers: 246

Specialized Laborer

  • Ashworkers: 88
  • Bleachers: 58
  • Chemical Workers: 36
  • Coal Heavers: 136
  • In-Town Couriers: 160
  • Long Haul Couriers: 148
  • Dockyard Workers: 125
  • Gas Workers: 30
  • Hay Merchants: 55
  • Leech Collectors: 154
  • Millers: 133
  • Miners: 145
  • Oilmen and Polishers: 100
  • Postmen: 156
  • Pure Finder: 85
  • Skinners: 206
  • Sugar Refiners: 37
  • Tosher: 104
  • Warehousemen: 237
  • Watercarriers: 137
  • Watermen, Bargemen, etc.: 188

Skilled Laborers

  • Accountants: 80
  • Alchemist: 94
  • Clerk: 136
  • Dentists: 64
  • Educators: 170
  • Engineers: 90
  • Gardeners: 67
  • Mages: 47
  • Plumbers: 69
  • Pharmacist: 74
  • Professors: 28
  • Scientists: 48
  • Wizards: 28

Civil Servants

  • Adventurers: 58
  • Bankers: 88
  • Civil Clerks: 160
  • Civic Iudex: 71
  • Consultants: 41
  • Exorcist: 139
  • Fixers: 74
  • Kami Clerk: 124
  • Landlords: 126
  • Lawyers: 76
  • Legend Keepers: 106
  • Militia Officers: 457
  • Monks, Monastic: 194
  • Monks, Civic: 188
  • Historian, Oral: 136
  • Historian, Textual: 72
  • Policemen, Sheriffs, etc.: 136
  • Priests: 246
  • Rangers: 87
  • Rat Catchers: 96
  • Scholars: 100
  • Spiritualist: 108
  • Slayers: 36
  • Storytellers: 284
  • Military Officers: 206

Cottage Industries

  • Brewers: 182
  • Comfort Services: 220
  • Enchanters: 70
  • Herbalists: 72
  • Jaminators: 228
  • Needleworkers: 206
  • Potters: 110
  • Preserve Makers: 194
  • Quilters: 90
  • Seamsters: 278
  • Spinners: 177
  • Tinker: 71
  • Weaver: 173

Artists

  • Actors: 69
  • Architects: 24
  • Bards: 98
  • Costumers: 38
  • Dancers: 75
  • Drafters: 41
  • Engravers: 52
  • Fine Furniture Carpenters: 31
  • Glaziers: 66
  • Inlayers: 62
  • Musicians: 168
  • Painters, Art: 33
  • Playwrights: 68
  • Sculptors, Art: 55
  • Wood Carvers: 206
  • Writers: 220

Produce Industries

  • Butter Churners: 213
  • Canners: 200
  • Cheesmakers: 228
  • Ice Merchants: 28
  • Millers: 125
  • Picklers: 100
  • Smokers: 77
  • Stockmakers: 71
  • Tobacconists: 98
  • Tallowmakers: 148

24091 of Qi̘v Kēifiki̊wsù's population work within a Foundational Occupation.

37375 of Qi̘v Kēifiki̊wsù's population do not work in a formal occupation, but do contribute to the local economy. 2561 (4%) are noncontributers.

Points of Interest

Qi̘v Kēifiki̊wsù's is something of a geological and arcane anomaly, as neither physical nor magical law entirely explains its formation.

POI

History

In time immemorial, reportedly some time during the early 2nd century the Kami blessed the town with good fortune for a year and a day. One of Qi̘v Kēifiki̊wsù's local festivals commemorates this miracle.

History